Well, I haven’t abandoned this site, but I’ve been kept busy with exams. And PC Games. KOTOR is a fine game, but CS:CZ is quite the opposite. Probably one of the worst games I have ever
[theoretically since it isn’t released yet] played. It has no story backbone, you have no rewards for completing missions, your teammates are actually NPCs doing cameos only at certain
points and can’t hit ennemies for jack during those sparse and few moments, you can’t pick up the guns of your fallen enemies, the whole thing just plops you into different locales with not
so much as an explanation as to why. And to think this is what they wanted to release onto the market. This is not to mention that I got stuck in some walls twice over, and the enemy AI is
completely AWOL (think Serious Sam but dumber), the graphics are horrible, and the gameplay a mix of Serious Sam and SOF.
I remember the original preview for this game when it was headed by Garage Games a few years back. It would seem they jettisoned the whole concept of having bots for teammies, rewarding you with equipment, and having some kind of story to fit the mini-campaigns with themselves. The original SOF is essentially the same concept as this title, but fairs better in pretty much every departments.
KOTOR on the other hand, is an excellent game. It was somewhat short, but the missions were fun, the locales interesting, the experience rewarding. This has to be one of the finest Star Wars
games ever released. Although somewhat limited in scope, your path truly seemed dynamic in this otherwise static world.