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  • Silent Hunter III Review

    Made by Ubisoft Romania, Silent Hunter 3 fulfills the [WW2 subsim] niche that has begged for a decent title for so long. It does virtually everything right: solid graphics, deep and dynamic strategic gameplay, RPG elements, wealth of built-in educational ressources, interesting missions, etc.

    There are few sub sims out there. The last few to come to mind are “Sub Command” and “Dangerous Waters”, both from Sonalysts. Essentially the Tom Clancy’s of the gaming world: more like an anal manual than a work of fiction. They are fun, but the deep but somewhat obscure and convoluted gameplay is bound to irk most players. SH3, on the other hand, is rather simplistic and easy to pick up. The realism setting can be changed to count in additional factors, such as fuel levels etc. The graphics in this game are far superior than that of Dangerous Waters [which was just recently released], which is the saving grace for those that are more interested in Shoot-em-ups.

    That said, the texturing within the game is somewhat dissapointingly of low resolution, and there are no options to change any advanced graphical options. The resolution is also fixed at 1024×768. Not too good. Furthermore, nothing is editable once in-mission. You have to exit to the main menu to do anything. The ingame sound is decent, but nothing spectacular. As ships sink to the bottom of the abyss, they emit metal-crushing sounds… which is a nice feature, but one which would of been much more appreciated if it wasn’t the same .wav file(s) all the time.

    There are other niggles. The game features a “Naval Academy” to “teach you the basics”. Their idea of teaching you however comes in the form of instructions on the loading screen, leading up to simplistic missions. Once in mission, there’s nothing you can do to back-reference what was instructed. Not too good.

    The gameplay is pretty good, though can get very slow at times. The game has two ways of going about: a dynamic campaign, in which you start off with one of two U-Boats, and then go from random mission to mission. This is the brunt of the game, and is well executed. You get points for accomplishments, which can be used to buy a new ship, upgrades, weapons, insignia and/or crew. Sort of the “Need For Speed Underground” of the submarine world with its modding capabilities. Cool. Crews gain experience. Very cool.

    The missions are all excellent. Whatever action may lack in the dynamic campaign (and realistically so), the missions more than make up. Before you know it, you’re within a convoy of 20 merchant ships with tons of torpedos. Or, you’re running away from multiple destroyers. The action is absolutely fantastic in these tidbits: you hear the pings of the ships against your hull, depth charges blowing up around you, steam pipes blowing in your ship. It’s pretty awesome.

    Details are abound. When you leave the harbour in the beginning of a mission, you notice the city behind you with all its rendered buildings. The periscope blurs up and distorts the view from the water when it is raised from a submerged state. The water effects are great: waves roll about, they reflect accurately the surroundings. The sky shifts on a 24 hour cycle. There are weather effects (rain, so forth). All your men engage in some kind of animation at all times, though I wish they seemed less plastic. The dials are all illuminated in a cool manner. There are bloom effects. The list goes on. It isn’t the prettiest game out there, but it is a very decent-looking one.

    There is also a multiplayer mode via ubi.com. I have yet to try it.

    Overall, I have but the highest praise for this title. It offers something that the gaming genre has somewhat lacked: deep, dynamic, engaging, strategy games. This title isn’t for the bang bang shoot-em-up types. They’ll just be bored at the very idea. But if you enjoy something a little deeper, a little slower perhaps, something that’s unique every time: go for this game.

    Pros: Rewarding. Dynamic. Deep. Fun.

    Cons: Tutorials (“Naval Academy”) leave alot to be desired, could use more graphical/audio variety.

    Mark: 88%

  • Dust Cleaning…

    I just cleaned the stock fan on my Athlon 2600 chip.

    The temperatures of the system shot down from 54°C to 37°C (idle). *whistles*

  • Stressed for a day…

    The forums are offline pending an investigation into one of our users. I was issued a supeona by federal agents to turn over the entire forum database. I had been issuing warnings over the past few months that the boards were being monitored and not to do anything stupid, but someone did anyway.

    I do not know if, or when, the forums will be back up. If there is any news, you can see it on www.stankdawg.com or at www.oldskoolphreak.com if I am incarcerated. Wish me luck in fighting this and keep your eyes peeled for your own safety.

    This is why I don’t like April 1st. Now I’m going to be hyper-stressed until tomorrow, when I find it was all a joke. Or not.

  • Poor Argument; Great Following.

    New York senator and former first lady Hillary Clinton has launched an attack on violent videogames, singling out Rockstar’s Grand Theft Auto titles as a “major threat” to morality.

    “Children are playing a game that encourages them to have sex with prostitutes and then murder them,” she said in a statement on the issue. “This is a silent epidemic of media desensitisation that teaches kids it’s OK to diss people because they are a woman, they’re a different colour or they’re from a different place.”

    You know, I find the “Think of the Children! Think of the CHILDREN!!” stance particularily annoying. Why? Because its being applied to adult contexts. Grand Theft Auto has an M rating from the ESRB. That means that you have to be an adult in order to purchase the game. So why keep applying these games to the context of children? Only in videogames is the system so absurd!

    Think of it like movies. The movie “Hostage” just came out featuring Bruce Willis and much violence and gore. Yet you don’t see senators wishing to restrict/ban the movie, because it isn’t applying itself to a context of children. It’s an R rated movie: not for kids.

    So are the senators thus saying that in this world in which the elder videogame players are now in their 20s-30s, that they aren’t allowed to have any adult-oriented games? Are they saying that every game should be published “thinking of the children”? It’s a pretty scary thought.

    Such are the injustices of the digital world. See, if Mrs. Clinton were to say that about an adult book, or R-Rated movie, there would be an outcry. But because she’s saying it about an M-Rated game, everyone automatically removes any layer of common sense they once had and filters their views.

    But that’s just one of the things that bothers me about the comments. The other thing that bothers me is that they explicitly focus on what’s the worst one can do with a game. The beauty of GTA is that you can do whatever you want. You want to drive there? Fine. You want to play golf? Fine. You want to race? Fine. You want to go to the beach and watch the sunset? Fine. Want to protect an old lady crossing the street? Fine. You can do all these non-violent activities in GTA! But because it is such a freeform game, it means that people can do whatever they want, including the immoral activities. And the media, exclusively focuses on the worst they can pull off. You can run over people with a car. What else is a realistic game supposed to do when you go through a red with a speeding car? People do carry money. Again, realistic. Its all up to the player.

    Now if the media producer making a piece on GTA wants to run over prostitutes, that’s his choice. It only reflects how sick that dude is, not the rest of the players. The other players just play the game like normal people. But it does bother me that people who have never even played the game pick up on the ignorance of the media producers out there and say threats.

    Think of it this way: how legitimate is someone if they say “this movie is HORRIBLE!” if they haven’t even seen the movie?! So why do people think that Clinton’s statements are legit?

    The beauty of the digital world, eh?

  • EYNTO Update.

    Spent about 12 hours today (it’s my day off :p) working on the EYNTO show. Completed approx. 7 minutes worth of final footage, which is actually rather quick. The chapter I’m currently working on is on LANs and WANs in particular, with a huge emphasis on why you should encrypt your wireless router should you be the owner of such a device.

    There are three included demos; one in which I’m wardriving and changing router settings, another in which I’m capturing the traffic from a remote computer on a LAN (ie. capturing their email passwords and server address), as well as actively attacking a local computer [a dummy I set up] and remotely installing a backdoor + keylogger. Hopefully this bit of FUD should motivate some people to double-check their router settings.

    That said alot of work still needs to be done. I’m hoping the rest should be a breeze once I finish this part on computer security.