Blog

  • Weight Loss

    Weight Loss

    Brief overview: I weighed around 158lbs when I started working my first “real” office job in 2008. I then went on to gain 20lbs. A year later, I shed the weight, and went back down to 160. After I hooked up with my boyfriend, I started to gain again. By last spring, I weighed over 210lbs. 

    Over the last few months I’ve been working on losing weight. I’ve managed to shed over 30lbs, and now sit in at 178lbs on the scale. The photos below compare what I looked like this past spring (left) with my current appearance.

    This isn’t the first time I’ve made a concerted effort to lose weight, but it is the first time I’ve done it right. My previous approach had been terrible: I’d eat one massive unhealthy meal a day, which I’d get from a local restaurant. By reducing my consumption to a single meal, I did end up shedding pounds – at the expense of my life span.

    This time, I’m eating again, but eating smarter. I started measuring portions and counting calories. I set daily calorie intake goals for myself. I found that I was eating much more than I needed to, and started make changes to my eating habits.

    I eschewed bread and cheese for vegetables as my snack of choice. Chicken breasts, fish, salads, stir fry’s became our dinner staples. Gone were the foods that came in boxes from the grocery store. Pasta became rarer. I stopped buying coke and chips from the work vending machines, and resisted our doughnuts Fridays. Frozen juice replaced ice cream at home.

    I became aware that I did not need to eat as much to feel satisfied. That I could be happy with a burger without the fries and the sugary drink. That I didn’t need to buy popcorn at the cinema. That using smaller plates, limiting the items per plate per trip at a buffet, placing the pots of food outside of arm’s reach, and eating slower – would all make me eat less without actually putting restrictions on food.

    Most important of all: I didn’t stop eating the things I like. That would have been a sure way to guarantee failure. It’s all about eating smart, and that just means putting those foods in context.

    Unlike the last weight loss stint, these changes to my eating habits are permanent. To be honest, I can no longer envision myself living like the old days – and I couldn’t be happier for it.

  • When prejudice wins

    When prejudice wins

    On Tuesday, the Minister of Education for the province of Ontario attended a breakfast to mark the International Day Against Homophobia and Transphobia. It was there where the Xtra! finally caught up to her, and was able to talk about the Gay-Straight Alliances and its province-wide ban in Catholic schools.

    Education Minister Leona Dombrowsky (Flickr)

    Unfortunately, it turns out that the minister sides with Catholic boards on the ban. Though I should have expected this outcome given the previous tepid response from the provincial politicians on the matter, it still came as a shock.

    It’s a disheartening development, because short of the courts, the provincial government is the highest authority on the matter. So now you have the schools, the boards, their religious overseers, and finally the provincial government all backing homophobic policies.

    What’s particularly discouraging is that I feel like there’s no one left to turn to. The provincial government was the last level in the Catholic boards’ chain of command that could have put an end to this bigotry.

    I’m very skeptical on there being swift progress on this issue. Despite the negative press, the Liberals are getting out of this relatively unscathed and the Conservatives are keeping silent. Meanwhile, the minister’s endorsement of some initiatives to counter homophobia is serving as an effective shield to defuse criticism.

    The burden is on advocacy groups and dissenting voices, but I don’t know what these voices are worth if there’s no one left to listen.

    I contacted my local MPP, Yasir Naqvi, who also happens to be the Parliamentary Assistant to the Minister of Education. I promptly received a reply from his staffer informing me that he’d get back to me. That was over a month ago. I sent an email to follow-up the other day, and I was told by the staffer that a response was forthcoming. I have yet to receive a reply from Mr. Naqvi.

    A thank you to Duncan for catching and informing me of the typographical error.

  • Solaire Progressing Well

    Solaire Progressing Well

    Development for Solaire is progressing well. I’m on track to have it finished by the end of the month. Since the last update, I finished the editor and started work on the game’s main “exploration” mode.

    I need to pay more attention to what kind of gameplay I want. Initially, I wanted a single-player story arc whereby your hand-drawn ship made it from a forgotten notebook at school to the owner’s home, fighting other doodles along the way. As you went along, you collected ink with which you could draw improvements on your ship, which would help you in the big boss battles.

    However, right now I’m aiming for something simpler. I’m going the “tower defence” formula: travel around a randomly generated universe, with your ship fighting off waves of enemies. Blowing up baddies gets you ink, which you use to improve your ship, which in turn prepares you for a more powerful wave of baddies. A scoring system serves as motivation to play more.

    Once I get that done, then I’ll think about creating a story mode. As usual, the source code for the project is available: you can download it here.

  • New Creative Project

    New Creative Project

    I’ve started a new creative endeavour: a video game which is at this time named Solaire. I’ve been working on it pretty heavily for the last week, and anticipate to have it done in about a month or so.

    The premise of the game is to have you draw a space ship and have it explore/battle through space, with everything taking on the appearance of being hand drawn. Rewards come in the form of ink, which you can then use to draw more stuff on your ship.

    I’m coding this using HTML5 and Javascript. The same stuff websites are made of. What this means is that this game will work on Windows, OS X, Linux, or even an iPad. As long as the device has a browser that follows standards, it can play this. You can access the source code here.

    It’s been interesting to take this on. The existing graphical facilities in HTML5 are very rudimentary, with few primitives (which doesn’t include circles) and text placing capabilities. I had to write a very limited game engine so that I could go from that to something with menus and user-interaction which animates at 100 frames per second. I love doing this kind of stuff though.

    Expect more news once I get closer to completion.

  • Extrajudicial Censorship

    Extrajudicial Censorship

    Extrajudicial censorship is not a new concept. However, two factors have greatly contributed to increasing its presence in the Western sphere over the last decade: the passing of the Digital Millenium Copyright Act (DMCA), and the rise of the Internet as a platform through which to disseminate ideas.

    The Digital Millenium Copyright Act (DMCA) was passed in 1998 by American law-makers, and was their ratification of the WIPO treaties from two years previous. It was intended to modernize the Copyright Act so that it could deal with infringements in a digital world. It included provisions to punish those who harboured illicit content, unless they took steps to remove the material upon notification. Unfortunately, thanks especially to this last provision, the DMCA would become the tool of choice to censor content, including that which was entirely non-infringing and legitimate by copyright standards.

    The rise of the Internet has meant a few things. For one, unlike the mediums of past, it is malleable. Once something is out in a newspaper, or magazine, it cannot be redacted after the fact. The original words that were written down will exist for as long as a copy survives. With the Internet, one can go as far as erasing content altogether and make it as if it never was. It’s a censor’s wet dream.

    Secondly, the rise of the Internet has meant that now more than ever, people are dependent on private interests to disseminate their ideas. They need platforms such as WordPress, YouTube, Facebook, Tumblr, Twitter, and so forth. Alternative forms of communication (zines) are dying because of the significant advantages that the Internet-based platforms provide, increasing dependence on those private companies.

    However, those companies are loyal to their bottom line, and not to the content owners. While there is overlap between the two, it does mean that the companies are not sympathetic to the few that might affect their bottom line in a disproportionate manner.

    Enter the DMCA. With one trivial email invoking that name, censorship has become anyone’s game. The private companies who host the platforms acquiesce to the takedown demands of the electronic communication, often without even looking at the alleged infringing content. It’s much more financially prudent for them to dump the potentially offending content than to invoke their legal team.

    This has resulted in an environment that hurts free speech, for we are not just subject to the law, but to the interests and sensitivities of companies. There is no place on the Internet that is safe from this sword of Damocles – even if you host your own website. The hosting company, and those who provide bandwidth to the hosting company, can be hit with one of these takedown requests as well.

    Content creators who live outside of the United-States are also affected. Most companies that own these platforms are American, and subject to American law. The remaining, with few exceptions, are reliant on US-based business and would not choose to contravene American interests.

    We who live in highly developed nations should not be under the illusion that there is no undue censorship of our content. We are exposed to its effects all the time, and it is our responsibility to be aware of it, and to fight it, wherever possible.